As for the origins of the ROMs, he states that the ‘Super Mario 64’ ROM is the Japanese original, and that of ‘Super Mario Galaxy’ is the one that was released for Nvidia Shield in China after an agreement with Nintendo. The Spanish specialist RetroGamer_74 has also run the games in ROMs and compared them to the new version: the only apparent changes are the adaptation to widescreen displays and changes to the controls (all from the emulation code). – Retro Gamer RetroGamer_74) September 15, 2020 So there are emulator for N64, GameCube and Wii. Mario All Stars for Switch is NOT a PORT. The main menu of the pack, which serves as a launcher for the three games, has been made with LunchPack, an engine that has already been used in ‘Splatoon’, ‘Mario Maker’ and ‘Animal Crossing’. But other aspects like the GPU and audio run through the emulator.
In the case of ‘Super Mario Galaxy’, what Nintendo has done has been to compile the original code to run natively on the Switch CPU (not exactly an emulation, not a port either). It is a jug of cold water for those who were waiting for some type of specific adaptation for modern televisions or Nintendo Switch: at a visual, audio and content level, they are the same games. ‘Super Mario 64’ runs under a Nintendo 64 emulator, whose name is unknown. The data that OatmealDome has found and published on its Twitter account is that ‘Super Mario Galaxy’ and ‘Super Mario Sunshine’ they run on an emulator possibly programmed by Nintendo that seems to be called ‘hagi’. But there is more: the game has apparently been leaked to the Internet and the well-known data-miner OatmealDome has discovered that the three games included in the pack are not ports, but emulations.
possibly leading to considerable price inflation in the second hand market. Many Nintendo fans took their heads when the company announced a compilation of Mario classics in 3D for Switch that would be available for a limited time. When we go to checkout to acquire a compilation of old games, it is interesting that they offer something new: active adaptation to new systems, hard-to-find extras, material that was not included in the original game … At the end of the day, we have emulation. The recoveries of classics have something of a (deserved) bad reputation when they denote a certain laziness or lack of care in the details of those responsible. Switch games are the old ones running with an emulator